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Open-source Helldivers 2 server

Helldivers II: Liberated

Manage your own Democracy.

Liberated rebuilds the Helldivers 2 server from the ground up. Spin up a private galaxy for your squad, write your own Galactic War — fronts, planets, Major Orders and dispatches from Super Earth — and fight it together.

Every player needs their own copy of Helldivers 2 on Steam. We don't condone piracy.

Dispatch

Mission briefing

The war is yours now, Helldiver.

Helldivers II: Liberated is a reimplementation of the Helldivers 2 server, built so communities can run their own. Play on a private server with friends, shape the theatre of war, and tell the story you want to tell, one planet at a time.

01

A server of your own

A from-scratch reconstruction of the game's backend: logins, profiles, inventory, missions, rewards, lobbies and the multiplayer relay. Packaged with Docker for any Linux machine.

02

A Galactic War you write

A persistent galaxy that keeps going between sessions. Start liberation campaigns, trigger defences, issue Major Orders and broadcast dispatches your squad sees in-game.

03

One-click launcher

A small Windows launcher with two buttons: Play private and Play official. Steam and anti-cheat start as usual, and your game files are never touched.

04

Your squad, your rules

Invite-only, Steam-linked accounts. Owners and Game Masters run the war from a web console, and every change they make is reviewed before it applies and logged afterwards.

The War control centre

You are High Command.

Every Liberated server ships with a web console for running the Galactic War. Decide which worlds fall, which fronts open and what Super Earth tells its soldiers. These are real screenshots from a demo server.

war-console · theatre
War control centre Theatre: galaxy map with active fronts, faction territory and a Major Order timeline
The galactic mapEvery planet, supply line and front at the captured native coordinates, with live defences, campaigns and the Major Order timeline underneath.
  • Fronts & campaigns

    Change who holds a planet, its health and regeneration. Open liberation campaigns or launch timed enemy offensives your squad must defend.

  • Major Orders

    Up to eight objectives: liberate, hold, defend, kill counts, samples, extractions, with outcomes that change the map.

  • Dispatches

    News and incoming messages from Super Earth that show up in-game on the galaxy map, now or on a schedule.

  • Missions move the war

    Every successful mission pushes liberation and defence forward. The story is decided by how well you fight.

  • Reviewed & audited

    Owners and Game Masters preview every change before confirming it, and the Chronicle records all of it.

Deployment sequence

From zero to hot drop in three steps.

  1. 01

    Deploy the server

    Run the Docker stack on your own Linux machine, or, as a Patreon supporter, have it deployed for you automatically. You get an HTTPS address, the multiplayer relay and your War control centre.

    game server · relay · war console

  2. 02

    Enlist your squad

    Everyone installs the Liberated launcher on Windows and adds your server's address. Each player signs in with their own Steam account. No passwords to share.

    invite-only · Steam-linked

  3. 03

    Drop in

    Press Play private and Helldivers 2 starts from Steam as usual, connected to your galaxy. When you're done, Play official takes you back to the public war.

    no game files modified

Field report

Early access.
Battle-tested, not finished.

Liberated is in public beta. Real squads are already completing missions on private servers. Here is what's confirmed in the field so far.

Confirmed in the field

  • Solo missions, extraction and rewards
  • Two-player co-op over the internet
  • Major Orders and dispatches shown in-game
  • Liberation driven by completed missions
  • Switching between private and official play

Two ways to enlist

Pick your deployment.

The whole project is free on GitHub, forever. Supporters on Patreon keep it going, and in return get their server deployed automatically, early access to new releases and direct support.

Self-hosted

Free forever

€0your hardware, your rules

  • The complete server, free and open source
  • War control centre with owner & Game Master roles
  • Docker Compose deployment for any Linux VPS
  • Full control over your data and hardware
  • Community support on GitHub
$ git clone https://github.com/ciucciodifuoco/Liberated.git
$ cd Liberated
$ docker compose -f deployment/compose.yaml up -d

Configuration, invites and the admin console are covered in the deployment guide.

Recommended

Support on Patreon

Patriot

from€9per month

  • Your server deployed for you, no VPS to manage
  • HTTPS, multiplayer relay and firewall configured for you
  • Early access to future releases before they hit GitHub
  • Direct support from the developers when you need it
  • War console login and invite codes sent to your inbox
  • Pick the region closest to your squad

Intel

Questions from the ranks.

Is this an official Helldivers 2 server?

No. Liberated is an independent, community-built reimplementation. It is not affiliated with or endorsed by Arrowhead Game Studios or Sony Interactive Entertainment. Every player needs their own copy of Helldivers 2 on Steam.

Do I need to own the game?

Yes. Liberated replaces the server, not the game: every player must own Helldivers 2 on Steam and launches it through Steam as usual. We don't condone piracy and won't help anyone play without a legitimate copy.

Does it modify my game or put my account at risk?

The launcher never changes game files, Steam settings or anti-cheat. While private mode is on, it routes the game's two backend addresses to your server; the moment you stop, close the game or close the launcher, that routing is removed.

Can I go back to the official war?

Yes. The launcher has two buttons, Play private and Play official. Private servers keep their own profiles and progress, and nothing is written to your official account.

Which platforms are supported?

Steam on Windows PC. Console crossplay is out of scope. The server itself runs on Linux with Docker.

How many people can play on one server?

Squads of up to four Helldivers per mission. During the beta each server accepts up to 100 enlisted Steam accounts, invite-only.

Is it really free? What do Patreon supporters get?

Yes. The full project is on GitHub and you can run it yourself at no cost. Patreon supporters fund development. Patriot-tier supporters also get their own server deployed for them (HTTPS, multiplayer relay and console login handled for them), early access to future releases, and direct support from the developers.

How does the automatic deploy check my membership?

You sign in with Patreon on the deploy page and we confirm you're an active Patriot-tier supporter. We only read your name, email, tier and pledge status. If you end your membership, your deployed server is shut down afterwards.

Can I contribute?

Yes. The whole project is on GitHub. Bug reports, test reports from real squads and pull requests are all welcome.

Super Earth needs you

Your galaxy is waiting for its liberators.

Spread managed democracy on your own terms. Get a server as a supporter, or clone the repository and run it yourself.